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Here at M6.Net we’ve
just released our new control panel software, allowing for easier
and better control over our clients’ website accounts. It was my
task to write the documentation for this new software. After
working through it in a traditional word processor application and
subsequently producing a final product that was of little use, we
came to realize that there needed to be a better way to write a
manual, and to release it in multiple formats. One of the lead
developers sent a link my way and after trying the evaluation copy
of the software I realized that it was the package that we needed.
‘Help and Manual 4’ turns manual writing and distribution into a
very simple affair.
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Ever since video game designers were able to put red pixels on
their imaginary characters that had recently deceased, there have
been people crusading against their subversive ways. The outrage at
video games seems to be cyclic, fading very briefly before
exploding into the public eye once more with renewed frenzy. The
controversy seems to have sparked up again in recent times, with
numerous crimes being blamed on the corruptive influence of video
games. There have also been various "controversies" surrounding
recent video games and their content in the areas of both violence
and sexuality.
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In the past I’ve never really paid much attention to security
issues when it comes to user names and passwords. Frankly I figured
it was all a lot of overblown hype. This led to an unfortunate
incident that involved my website being attacked, apparently by a
skillful youth with a propensity for mischief.
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Computers and Internet are not deadening our heads; they are
inspiring us to create!
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Our once concrete world is now dissolving into a realm of
intangibility.
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Blogs, the abbreviation of Web Logs (online journals), are
becoming more and more popular all the time. People are starting
new blogs at an astounding rate so it’s safe to assume that there
are constantly people out there who want to know how to get a blog
going. Despite personal feelings about the actual quality of the
majority of blogs out there on the Internet, that’s what I hope to
be able to help you do with this article.
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Remember the good old days of gaming, when there were only 5
pixels in the protagonist and your imagination could turn them into
a heroic figure of Schwarzenegger proportions? When the enemies and
the heroes were distinguished by colour and you only needed one
button on the joystick? Well times have changed and technology has
moved on. Pulling my old Commodore 64 or Atari out of the back of
the cupboard and setting them up often takes more time than the
nostalgic pang lasts. I’ve also noticed that some of my old disks
are starting to age and become corrupted. Enter the Internet.
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I’ve recently been thinking about where video games could be
going in the future. I’m hoping to work in the game industry one
day after I’ve finished university study and I’ve been wondering
about it a lot. What do I want to see happen in the future? Well I
may not have too many answers right now, but I have come up with a
few ideas that I think may come into ‘play’ in the not too distant
future.
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The Internet is fast becoming just another part of everyday
life, much like the TV and the computer itself. What started as
something amazing, exciting, and often out of reach, has become
commonplace and freely available. Technology is advancing at an
amazing rate. I can remember when 56k connections were the new
exciting fad that everyone just had to have, and now you’re almost
abnormal if you still chug along with your trusty dialup. The Net
has become integrated into our lives, as people are becoming
dependant on its services. The advent of the Internet has its
threatening side though. It has been found that some people are
becoming addicted to the online world.
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A friend and I were having a discussion recently. I asked him
what he thought the next method of distribution for films and music
would be. My thoughts were that we would have to come up with some
new method that was convenient, sturdy and didn't involve
compression (as CDs and DVDs do, thereby limiting the picture and
sound quality, although not very much). He simply said that it
wasn't going to happen; in the future it's all going to be
distributed on the Internet.